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This workshop is designed to teach students how to create new game objects, add components to these game objects, set values to their properties, and position these game objects into the scene to create a game. Students will also learn how to handle events, use various components, such as colliders, and have an understanding of unity’s physics engine at the end of the course.
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Materials Needed:
Github
Unity 2D
Any Code Editor
PC (Mac / Windows)
Webcam / Microphone / Mouse
Stable internet connection for the live class
Online classes will be held by Zoom Video Conferencing
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Your kid will:
start using Unity Interface and Coding.
create a brick breaker game.
plan/apply concepts to the game.
start learning game development concepts.
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